Client
Merge Games (Maximum Entertainment)
An open-world survival adventure built from the ground up for Meta Quest, the world of Smalland, at the scale of a Smallfolk.
Client
Merge Games (Maximum Entertainment)
Year
2024
Service
Full Development
Platforms

Smalland: Survive the Wilds VR
Merge Games had built Smalland: Survive the Wilds for PC and console, a large open world of crafting, building, taming and combat. They didn't want that game directly ported into a headset. They wanted a new standalone adventure set in the same world, native to VR, with the same art and the same sense of scale, running on Quest hardware.
Our Role
Full development start to finish, design, engineering, QA, art integration and production
Meta Release Management, VRC compliance, and store submission through to launch day
VR-native design, locomotion, comfort, and hand interaction across building, crafting and combat
The Stack
Platforms
Engine
Certificication
Design
Locomotion, interaction and comfort systems built for VR from scratch
Smalland: Survive the Wilds VR // PSH
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Let's Work Together
We partner with studios that need technical depth and production confidence.
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