Dev Blog

Building Games That Help Air Traffic Control

If you’ve not heard of Gamejams, read on. NATS has, and they’ve been discovering just how much fun we have at Pocket Sized Hands – where we make games! Gamejams usually take place over 20-40 hours in which developers team up to create games and tackle new design ideas based around a certain theme. NATS, with Abertay, recently hosted Serious Gamejam 2017, giving us the opportunity to create a prototype application focusing on education and how air traffic controllers work in an everyday environment, including the hazards and problems they may encounter.

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Mircosofts Imagine Cup: Post Mortem

Bringing our game Honeypot Espionage to the Imagine Cup UK Finals was an exciting and intimidating experience. Last year the Imagine Cup had different Categories for the competition. Games, innovation and World Citizenship. This year, these groups had been scrapped in favour of combining all of them into one. We were nervous and a little anxious because of this. Our game would be in the mix with fantastic applications that had potential to make a real difference in people’s lives, whether in healthcare, agriculture or education.

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